All work
Case 04 AI-driven content strategy

Turning content strategy into a workflow the agent can run.

Content strategy work usually sits in a designer's head and a few scattered documents, which makes it slow to share, hard to repeat, and difficult to scale across product teams. This skills framework turns each step of content strategy into something an AI agent can execute, producing a documented content architecture for a feature before any UI text gets written.

Role
System designer and author
Partners
Product design, engineering
Surface
Six-skill content strategy pipeline
Status
In active use
The six-skill content strategy pipeline, from source material to content architecture INPUT Source material PRD Design brief User research Existing UI Domain docs . . . SKILLS PIPELINE /generate-content-inventory Catalog every content surface 01 /generate-feature-strategy Define purpose, audience, success 02 /generate-content-map Map content to user journey 03 /generate-state-map Catalog all UI states and edges 04 /content-audit Evaluate existing content quality 05 /generate-impact-record Track decisions and rationale 06 OUTPUT Content architecture Documented, defensible, reusable Feature content strategy Content inventory and audit User journey content map State and edge case catalog Decision log with rationale Ready for UI writing. Ready for design review. Ready for the next feature. A REPEATABLE WORKFLOW THE AGENT RUNS. AUTHORED, GOVERNED, AND REVIEWED BY ME.

Source material on the left. Six skills, run in sequence by the agent, on the right. The output is a content architecture ready for UI text.

Content strategy that lives in one head cannot scale.

Content strategy work is the upstream work. Before a single line of UI text gets written, someone has to decide what content the feature even needs, what its purpose is, who it serves, how it maps to the user's journey, and what states and edges the system has to account for. This work is what determines whether the UI text written later is solving the right problem.

The trouble is where this work lives. Most of it sits in the content designer's head. The fragments that get written down end up scattered across project briefs, Slack threads, design files, and personal notes. When a designer leaves a team, the strategy leaves with them. When a new feature needs to ship, the strategy work gets restarted from scratch. When another team wants to learn from how content strategy was approached on a successful feature, there is nothing to learn from beyond the final UI.

Content strategy is the most valuable upstream work content design does, and the work least likely to survive the project that produced it.

Three failures follow. The work is hard to share, because no two designers approach it the same way. It is hard to repeat, because each new feature requires reconstructing the process from memory. And it is hard to scale, because the throughput of the entire practice is bounded by the number of senior content designers a team can hire. None of these failures can be solved by writing more documentation about content strategy. They have to be solved by changing what content strategy work produces.

Each step of content strategy becomes a skill the agent can run.

I designed a skills framework that treats content strategy work as a pipeline. Each step in the pipeline is a skill: a structured prompt the agent can execute against source material to produce a documented artifact. The skills run in sequence, with the output of each one feeding the next. By the end, the team has a complete content architecture for the feature in question, captured in documents, ready to inform UI writing.

Six skills, in sequence

The pipeline is organized around the actual stages of content strategy work. Each skill answers one strategic question. The skills run from broad to specific: from cataloging what exists, to deciding what the feature should do, to mapping how content shows up in the journey, to enumerating the states that need to be handled.

SKILL 01

/generate-content-inventory

Catalog every content surface in the feature or product area. Produces a structured inventory of components, microcopy, error states, empty states, notifications, and tooltips. Becomes the baseline for everything downstream.

SKILL 02

/generate-feature-strategy

Define the feature's content purpose, primary user, and success criteria. Produces a one-page strategy document that names what the feature is doing for the user, what voice and tone are appropriate, and how success is measured.

SKILL 03

/generate-content-map

Map content to the user journey. Produces a journey-by-content matrix showing what the user needs to know at each step, what the system needs to communicate, and what content components carry that load.

SKILL 04

/generate-state-map

Catalog every UI state and edge case the content has to handle. Produces a state-by-state breakdown including success, failure, partial data, empty, loading, and offline. Each state is paired with a content brief.

SKILL 05

/content-audit

Evaluate existing content against the strategy. Produces a scored audit identifying which existing content meets the strategy, which needs revision, and which needs to be removed.

SKILL 06

/generate-impact-record

Track the decisions made during the strategy work and the reasoning behind them. Produces a decision log that survives the project, so the next team to work on the feature can understand why the content is shaped the way it is.

Authored by me, run by the agent

Each skill is a markdown file that defines the source material the skill needs, the strategic question it answers, the structure of the output, and the quality criteria the output has to meet. I author the skill. The agent executes it against the team's actual source material, producing a documented artifact specific to the feature in question.

This is the part that changes what content strategy is. The strategic thinking still belongs to me, encoded into the skills as constraints and quality criteria. The repetition, the structuring, the consistent documentation, the part that used to consume the most time and produce the most variance, gets handed to the agent. When someone else on the team runs the skills, they produce work grounded in my judgment without needing to learn how I approach the problem from scratch.

One skill, fully written.

Here is the structure of the /generate-feature-strategy skill, the second step in the pipeline. The skill takes source material from product, design, and research, and produces a one-page strategy document. The format is compact: a frontmatter block that defines when the skill applies, followed by the inputs required, the core strategic question, the output structure, and the quality criteria the output has to meet.

---
name: generate-feature-strategy
description: Produce a one-page content strategy for a single
             feature, defining purpose, audience, voice, and
             success criteria. Run after /generate-content-inventory.
---

## Inputs required

A completed content inventory (output of skill 01).
At least one of: PRD, design brief, research summary,
or stakeholder interview notes.

## Strategic question

What is this feature doing for the user, and how should the
content support that goal?

## Output structure

The skill produces a markdown document with five sections:

1. Feature purpose
   One sentence stating what the feature is for, in user terms.

2. Primary user and use case
   Who is using this feature and in what situation. Pulled
   from research where available, marked as assumed where not.

3. Content goals
   Three to five outcomes the content must achieve. Each goal
   tied to a measurable signal.

4. Voice and tone
   The voice baseline (from the agent persona, if applicable),
   plus any feature-specific tone adjustments.

5. Success criteria
   How the team will know the content is working. Includes both
   qualitative and quantitative signals where applicable.

## Quality criteria

Every section must be specific to the feature, not generic.
"Help users complete tasks" is not a content goal.
"Help users complete a work order in fewer than three steps,
measured by completion rate" is a content goal.

Every assumption must be marked as an assumption.
Every claim about the user must be sourced or marked unsourced.

The skill works because the strategic judgment is built into the structure itself. The five-section output structure is the strategic question, decomposed. The quality criteria are the standard. When the agent runs the skill, it pulls specifics from the source material into a structure that has already done the thinking about what good strategy work looks like.

The quality criteria do more than score the output. They act as a design linter for the skill itself. Statements like "every assumption must be marked as an assumption" or "'help users complete tasks' is a failure state" are negative constraints: the skill's own definition of what bad output looks like. Treating those constraints as enforceable rules, not aspirations, is what keeps the agent's output bounded by content design judgment rather than drifting into whatever the model happens to generate.

Strategy work became portable.

The framework changed three concrete things about how content strategy gets done.

Repeatability

Every feature starts with the same playbook. The strategy work no longer depends on which designer is staffed on the project. The pipeline gets run, the artifacts get produced, and the team has a documented foundation before any UI text is written.

Throughput

The function shifted from shipping deliverables to shipping capabilities. The repeatable parts of strategy work, the cataloging, structuring, and documenting, get handed to the agent. My time moves to authoring the skills and reviewing the outputs. Content design stops being a service organization handling tickets and becomes a platform organization shipping reusable infrastructure that other teams can run.

Knowledge

Strategy work survives the project. The decision log produced by the final skill captures the reasoning behind the content architecture. When the next team picks up the feature, they inherit not just the artifacts but the rationale behind them.

The framework also closes the loop with the rest of the agent's behavior. The agent that executes these skills runs on the same response guidelines and reasoning rules it uses everywhere else. Its outputs get scored against the same evaluation rubric. The skills themselves follow the same modular folder structure as the conversation patterns. Content strategy stops being an isolated documentation exercise and becomes an integrated component of the actual system the agent operates in.